Fabulous new books for kids of all ages!
Class Pet Squad: Journey to the Center of Town
Every school needs a little help now and then, especially PS 1000. Sure, just like your school, PS 1000 has teachers, a principal, and a maintenance crew, who all keep everything running smoothly, but they don't do it alone! Who do you think makes sure everyone gets back on the bus after a class trip? Who doesn't let the scenery in the school play accidentally fall over? Who fights off a gang of rampaging squirrels trying to steal chocolate pudding cups from the cafeteria? The Class Pet Squad, that's who! And when a student leaves his beloved action figure behind in class, the CPS--a hamster, a turtle, a rabbit, and a lizard--have to find a way to get it back to him, even if it means crossing paths with a dog and, worse, a cat. Ages 7 to 9.
The Distance to Home
Last summer, Quinnen was the star pitcher of her baseball team, the Panthers. They were headed for the championship, and her loudest supporter at every game was her best friend and older sister, Haley. This summer, everything is different. Haley’s death, at the end of last summer, has left Quinnen and her parents reeling. Without Haley in the stands, Quinnen doesn’t want to play baseball. It seems like nothing can fill the Haley-sized hole in her world. The one glimmer of happiness comes from the Bandits, the local minor-league baseball team. For the first time, Quinnen and her family are hosting one of the players for the season. Without Haley, Quinnen’s not sure it will be any fun, but soon she befriends a few players. With their help, can she make peace with the past and return to the pitcher’s mound? Ages 8 to 12.
Dream Jumper 1: Nightmare Escape
Ben has a problem. When he sleeps, he dreams, and when he dreams, they're all nightmares! But he can also jump into other people's dreams. So when his friends start falling victim to an evil dream-monster that prevents them from waking, Ben knows he has to help them. Easier said than done when dreams can shift and the monster knows his way around the ever-changing landscape of the mind! With help from a talking rabbit-companion who has a mysterious past, Ben might just be able to defeat the monster and save his friends...if he can figure out how to use the power within him against his enemies. Ages 8 to 12.
Sophie's Squash Go to School
On Sophie’s first day of school, nobody appreciates her two best friends, Bonnie and Baxter, baby squash that she grew in her garden. Even worse, one classmate, Steven Green, won’t leave Sophie alone. He sits by her at circle time. He plays near her during recess. And he breathes on her while she paints. Steven just wants to be friends, but Sophie isn’t interested. Still, Sophie knows that her squash friends won’t last forever. Maybe it would be nice to have some human friends after all. Ages 3 to 7.